Custom Skill Designs for Guild Wars. Select a profession to see all of their new skills.
Icon | Name | Profession | Attribute | Type | Cost | Activation Time | Recharge | Description |
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| Abyss of the Damned | Ritualist | Channelling Magic | Elite Spell | 5 | 1 | 7 | Create an Abyss of the Damned at target foe's location. After 2 seconds, target foe and all adjacent foes are struck for 25...90...100 lightning damage. Summoned creatures are struck twice. |
| Dark Ball Lightning | Ritualist | Channelling Magic | Spell | 10 | 2 | 10 | Create a Dark Ball Lightning projectile which slowly moves for 100 feet in the direction of target foe. All foes near the projectile are struck once for a random amount of lightning damage between 1...50...60 and 10...90...110. |
| Dark Bolt | Ritualist | Channelling Magic | Spell | 5 | 1 | 7 | Strike target foe for 5...41...50 lightning damage. After 3 seconds, all foes adjacent to where Dark Bolt originally struck take 5...41...50 cold damage. |
| Dark Chain Lightning | Ritualist | Channelling Magic | Spell | 10 | 2 | 7 | Strike target foe for 20...80...85 lightning damage. After 1 second, Dark Chain Lightning strikes the nearest foe in the area who has not yet been struck, for 20% less damage than the original strike. This continues until there are no new foes to strike or the damage reaches 0%. |
| Deadly was Tifa | Ritualist | Channelling Magic | Item Spell | 5 | 1 | 20 | For 8...45...51 seconds, you hold Tifa's ashes. While holding them, your Channelling Magic weapon spells last 50...110...125% longer. |
| Diadem of Destruction | Ritualist | Channelling Magic | Enchantment Spell | 5 | 1 | 20 | For 5...30...35 seconds, you gain +2 Channelling, but every time you cast a spell, all of your spirits are destroyed. |
| Double-Edged Lightning | Ritualist | Channelling Magic | Elite Spell | 5 | 2 | 7 | Strike both target foe and yourself for 10...120...125 lightning damage. If you are holding an item, the damage you take is reduced by 75%. If you are in earshot of a spirit, the damage is reduced by a further 25%. |
| Ghostfire Weapon | Ritualist | Channelling Magic | Weapon Spell | 5 | 1 | 15 | For 1...16...19 seconds, target ally deals an extra +0...8...9 fire damage with every attack. |
| Lightning and Rain | Ritualist | Channelling Magic | Artifact Signet | | 1 | 60 | Your currently equipped items are replaced by Lightning and Rain daggers. You attack 5...15...20% faster and each attack alternates between dealing +1...6...8 extra lightning or cold damage. This effect ends if you swap weapons. |
| Ravenous was Khilbron | Ritualist | Channelling Magic | Elite Item Spell | 5 | 3/4 | 20 | For 45 seconds, you hold Khilbron's ashes. While holding them, spells you cast on foes also steal 15...44...50 Health. |
| Scowling Rift | Ritualist | Channelling Magic | Spell | 10 | 2 | 5 | Create a Scowling Rift at target foe's location. After 3 seconds, all foes adjacent to the Scowling Rift are struck for 30...110...120 damage and are Blinded for 2...6...7 seconds. |
| Shocking was Stacia | Ritualist | Channelling Magic | Item Spell | 10 | 1 | 25 | For 8...45...51 seconds, you hold Stacia's ashes. While holding them, your Channelling spells have a 20% chance of interrupting their targets, but every time you take damage while casting a spell there is a 20% chance of your own spell being interrupted. |
| Signet Obscura | Ritualist | Channelling Magic | Signet | | 1/4 | 10 | For 1...9...12 seconds, target hostile summoned create cannot move, attack, or use skills, and any area effect it may have is stopped. |
| Spiritual Attunement | Ritualist | Channelling Magic | Enchantment Spell | 10 | 2 | 30 | For 10...40...46 seconds, you gain 30% of the Energy cost of Channelling spells you cast back as Energy as long as you are in earshot of a spirit. |
| Starstruck Weapon | Ritualist | Channelling Magic | Weapon Spell | 5 | 1 | 5 | For 20 seconds, target ally's attacks have an additional +5...18...20% armour penetration while enchanted. |
| Storm from the Other Side | Ritualist | Channelling Magic | Elite Enchantment Spell | 5 | 1/4 | 30 | For 30 seconds, every time you cast a spell, a random foe in earshot is struck for a random amount of lightning damage between 1...30...33 and 30...65...70. |
| Abandoned by the Ancients | Ritualist | Communing | Hex Spell | 15 | 1 | 20 | For 1...8...9 seconds, every time target foe is struck by a spirit you control, both you and target foe lose an enchantment. |
| Agoraphobia | Ritualist | Communing | Binding Ritual | 25 | 1 | 45 | Create a level 1...10...12 spirit. This spirit's attacks deal no damage to non-moving foes. Against moving foes, the spirit deals 5...25...30 damage and knocks them down. This spirit dies after 10...28...33 seconds. |
| Anxiety | Ritualist | Communing | Binding Ritual | 25 | 1 | 45 | Create a level 1...10...12 spirit. This spirit attacks 33% faster than usual and its attacks deal 3...18...20 damage. This spirit dies after 10...32...36 seconds. |
| Blood-Driven Seance | Ritualist | Communing | Skill | 10 20 | | 15 | For 10 seconds, the next time you create a spirit with a Binding Ritual, that spirit has 12...30...38% more maximum Health and lives 3...15...17 seconds longer. |
| Burning Ancestor | Ritualist | Communing | Binding Ritual | 15 | 1 | 45 | Create a level 1...10...12 spirit of the Burning Ancestor. Each time a party member would be set on fire by an enemy, that burning is prevented and instead the Burning Ancestor spirit is set on fire for the same duration. If the Burning Ancestor is already on fire, it loses 100...90...80 Health. This spirit lives for 10...40...45 seconds. |
| Chantry | Ritualist | Communing | Binding Ritual | 25 | 1 | 45 | Create a level 1...11...14 spirit. Damage taken by non-spirit allies in range is reduced by 0...18...20%. Every time this effect is triggered, Chantry loses 40 Health. Chantry dies after 10...50...53 seconds. |
| Cloister | Ritualist | Communing | Binding Ritual | 25 | 1 | 45 | Create a level 1...10...12 Cloister spirit. Non-spirit allies within its range take 20% less damage from spells. When this spirit reduces damage in this way, it loses 120...60...55 Health. This spirit dies after 30...54...60 seconds. |
| Conjoined Spirits | Ritualist | Communing | Binding Ritual | 15 | 1 | 45 | Create 2 level 1...7...9 spirits named Muha and Miho. Their attacks deal 3...15...17 damage. If Muha or Miho die, the other also dies. They both die after 15...50...55 seconds. |
| Criticism | Ritualist | Communing | Binding Ritual | 15 | 1 | 45 | Create a level 1...11...14 Criticism spirit. Every time a foe's attack is blocked or misses, that foe takes 10...30...35 damage and the spirit loses 50...40...35 Health. This effect does not trigger if a foe's projectile attack is obstructed. This spirit dies after 15...39...45 seconds. |
| Curse from Beyond the Grave | Ritualist | Communing | Elite Hex Spell | 10 | 1 | 7 | For 5...9...10 seconds, target foe and all foes in the area take +10...75...80% more damage from summoned creatures. |
| Deafening | Ritualist | Communing | Binding Ritual | 15 | 1 | 30 | Create a level 1...10...12 spirit. This spirit deals 5...25...30 damage. Every time it strikes a foe, that foe loses the effects of the most recently applied Shout, Chant, or Echo. This spirit dies after 30...126...150 seconds. |
| Depression | Ritualist | Communing | Binding Ritual | 25 | 1 | 45 | Create a level 1...10...12 spirit. This spirit attacks 33% slower than usual and its attacks deal 5...25...30 damage. Every time it strikes a foe, it applies Deep Wound for 3 seconds. This spirit dies after 30...126...150 seconds. |
| Desperate Seance | Ritualist | Communing | Skill | 10 | | 12 | For 10 seconds, your next Binding Ritual costs 15 less Energy, but is cast at -7...4...3 attribute power. |
| Entomb Spirit | Ritualist | Communing | Hex Spell | 5 | 1 | 10 | For 3...15...17 seconds, target foe and all nearby foes cannot use skills which resurrect their party members. |
| Exalted Ancestor | Ritualist | Communing | Binding Ritual | 5 | 1 | 40 | Create a level 1...15...17 Exalted Ancestor spirit. This spirit attacks 33% faster than usual and deals 5...25...30 damage with its attacks. This spirit dies after 5...15...20 seconds. This spirit lives for twice as long if Exalted Ancestor is the only creature you control. |
| Gravesong | Ritualist | Communing | Binding Ritual | 10 | 1 | 30 | Create a level 1...11...14 Gravesong spirit. Foes in range take 10...35...40 damage every time they are knocked down. Every time this effect takes place, the spirit loses 25 Health. This spirit dies after 30 seconds. |
| Infinity | Ritualist | Communing | Binding Ritual | 10 | 1 | 45 | Create a level 1...11...14 spirit of Infinity. This spirit's attacks deal no damage, but every time it hits a foe you gain 1 Energy. This spirit dies after 5...30...35 seconds. |
| Intransigence | Ritualist | Communing | Binding Ritual | 25 | 1 | 45 | Create a level 1...12...14 Intrasigence spirit. Every time an ally in range would be interrupted, the interruption is prevented, and the spirit loses 20% of its maximum Health. This spirit lives for 10...40...45 seconds. |
| Invoke Spirits | Ritualist | Communing | Spell | 10 | 1/4 | 10 | Teleport all spirits you control to your location. They gain +1 Health regeneration for 1...8...9 seconds. |
| Loneliness | Ritualist | Communing | Binding Ritual | 5 | 1 | 30 | Create a level 1...11...14 spirit. All foes in earshot who have none of their own allies adjacent suffer -1...4...5 Health degeneration. This spirit dies after 10...40...45 seconds. |
| Mournful was Koudelka | Ritualist | Communing | Item Spell | 5 | 1 | 30 | For 45 seconds, you hold Koudelka's ashes. While holding them, you gain 0...5...6 Energy every time a creature you control dies. |
| Mourning and Grief | Ritualist | Communing | Artifact Signet | | 1 | 60 | Your currently equipped items are replaced by the sword and shield Mourning and Grief. You gain +0...27...30 armour and spirits you control in earshot gain +0...1...2 Health regeneration. This effect ends if you swap weapons. |
| Phantasmagoria | Ritualist | Communing | Elite Skill | 2 | | 10 | The next time a non-spirit creature in earshot range dies, create a level 1...11...15 Spirit of Phantasmagoria in their place whose attacks deal 1...30...35 damage. Spirits created in this way die after 30 seconds. |
| Reika | Ritualist | Communing | Elite Binding Ritual | 5 | 1 | 20 | Create a level 3...12...15 spirit of Reika. This spirit uses a non-projectile skill to cause its target to lose 10...33...37 Health. This spirit dies after 60 seconds. |
| Reliquary | Ritualist | Communing | Binding Ritual | 15 | 1 | 45 | Create a level 1...11...14 spirit. All non-spirit allies in earshot gain +3 damage reduction for every signet they have equipped (maximum bonus: 3...9...10). Reliquary dies after 10...78...83 seconds. |
| Ridicule | Ritualist | Communing | Binding Ritual | 25 | 1 | 30 | Create a level 1...11...14 Ridicule spirit. Every time a foe's skill is interrupted or fails, that foe takes 10...40...44 damage, and the spirit loses 50...45...43 Health. This spirit dies after 10...40...45 seconds. |
| Scapegoat | Ritualist | Communing | Binding Ritual | 5 | 1 | 45 | Create a level 1...11...14 spirit. Every time a non-spirit ally in range would be the target of a life-stealing attack, ability or spell, the life is instead stolen from this spirit. This spirit has +0...170...200 extra Health and dies after 30...70...75 seconds. |
| Solipsism | Ritualist | Communing | Binding Ritual | 25 | 1 | 45 | Create a level 1...13...15 Solipsism spirit. Every time a party member in range would be hexed, that hex is prevented and the spirit loses 20% of its maximum Health. This spirit lives for 5...25...30 seconds. |
| Soulless was Sandro | Ritualist | Communing | Item Spell | 5 | 1 | 20 | For 60 seconds, skills you use against both allied and hostile summoned creatures also steal 20...90...105 Health from them. |
| Tabernacle | Ritualist | Communing | Binding Ritual | 25 | 1 | 45 | Create a level 1...12...15 spirit. Damage taken by non-spirit allies in range whose current health is below 50% is reduced by 10...55...60%. Tabernacle loses 50 Health every time this effect is triggered. Tabernacle dies after 10...57...62 seconds. |
| Thoughtlust | Ritualist | Communing | Elite Binding Ritual | 10 | 1 | 30 | Create a level 1...11...14 Thoughtlust spirit whose attacks deal 5...25...30 damage. If it strikes a foe casting a spell, that foe is knocked down. This spirit dies after 10...55...60 seconds. |
| Vestibule | Ritualist | Communing | Elite Binding Ritual | 25 | 1 | 45 | Create a level 1...10...12 Vestibule spirit. Non-spirit allies within its range who would take fatal damage have that damage prevented and the spirit loses 200...90...80 Health. This spirit dies after 10...44...50 seconds. |
| Widower | Ritualist | Communing | Binding Ritual | 15 | 1 | 30 | Create a level 1...10...12 Widower spirit. This spirit's attacks deal 8...30...35 cold damage and inflict bleeding for 0...3...3 seconds. This spirit dies after 10...35...40 seconds. |
| Mermaid Signet | Ritualist | No Attribute | Signet | | 1 | 13 | All spirits you control shadow step to your location. |
| Aid from the Saints | Ritualist | Restoration Magic | Spell | 5 | 1 | 5 | Heal target ally for 5...30...40 Health for every spirit in earshot. |
| Ameliorating Gaze | Ritualist | Restoration Magic | Spell | 5 | 3/4 | 4 | Heal target ally for 10...82...88 Health, and an additional 5...17...20 Health for each of the following: the ally has a condition, the ally has a hex, and the ally is in earshot of a spirit. |
| Aquamarine Weapon | Ritualist | Restoration Magic | Elite Weapon Spell | 5 | 1/4 | 9 | For 5 seconds, every time target other ally takes damage, that ally and all allies in earshot are healed for 5...22...25 Health. |
| Beloved was Togo | Ritualist | Restoration Magic | Elite Item Spell | 5 | 1 | 20 | For 5...55...60 seconds, you hold Togo's ashes. While holding them, every time you create a spirit, you also create a level 1...10...11 spirit of Togo, which gives +7 Health regeneration to all allies in range and lives for 3...9...10 seconds. |
| Blood of my Blood | Ritualist | Restoration Magic | Spell | 5 | 1 | 10 | Sacrifice half of your current Health and heal target other ally for 100...140...150% of the amount lost. |
| Call of the Ocean | Ritualist | Restoration Magic | Elite Binding Ritual | 25 | 1 | 10 | Create a level 1...11...14 spirit of the Ocean. The party member in range with the lowest current Health gains +2...7...8 Health Regeneration and gains 1...4...5 Health per second. This spirit dies after 5...65...70 seconds. |
| Caring was Danika | Ritualist | Restoration Magic | Item Spell | 5 | 3/4 | 20 | For 10...55...60 seconds, you gain +1...3...3 Health regeneration. |
| Cooperation | Ritualist | Restoration Magic | Binding Ritual | 15 | 1 | 30 | Create a level 1...11...14 spirit. Any time an ally in range uses a skill on another ally, their target is healed for 2...15...18 Health. This spirit dies after 15...39...45 seconds. |
| Divine was Gardenia | Ritualist | Restoration Magic | Elite Item Spell | 5 | 1 | 30 | For 5...55...60 seconds, you hold Gardenia's ashes. While holding them, spells you cast on allies heal them for 5...45...50 Health. |
| Glee | Ritualist | Restoration Magic | Binding Ritual | 10 | 1 | 30 | Create a level 1...11...14 Glee spirit. Every time an ally in earshot is affected by an ally's shout, chant, or echo, that ally is healed for 10...29...35 Health. This spirit dies after 10...42...48 seconds. |
| Grace and Beauty | Ritualist | Restoration Magic | Artifact Signet | | 1 | 60 | Your currently equipped weapons are replaced by the wand and focus items Grace and Beauty. Your Restoration spells and Binding Rituals recharge 0...12...15% faster and you gain 0...2...3 Health per second when in earshot of a spirit. This effect ends if you swap weapons. |
| Greater Restoration | Ritualist | Restoration Magic | Elite Spell | 5 | 3/4 | 3 | Target ally loses up to 0...5...6 Elite Hexes they are suffering from and is healed for 5...50...60 Health. |
| Julia's Weapon | Ritualist | Restoration Magic | Elite Weapon Spell | 5 | 1/4 | 15 | For 8 seconds, every time a foe successfully casts a spell on target ally, that foe is dazed for 1...3...4 seconds. |
| Lesser Restoration | Ritualist | Restoration Magic | Spell | 5 | 1 | 2 | Heal target ally for 20...60...70 Health. Heal for an additional 10...40...50 Health if you are in range of a spirit. |
| Light from the Other Side | Ritualist | Restoration Magic | Elite Spell | 10 | 3/4 | 5 | Heal target ally for 40...90...110 Health and remove a hex. Gain 5 Energy if you are in earshot of a spirit. |
| Light of my Life | Ritualist | Restoration Magic | Spell | 5 | 6 | | Resurrect target touched party member with 10...65...70% Health and 50% Energy. |
| Love | Ritualist | Restoration Magic | Binding Ritual | 10 | 1 | 30 | Create a level 1...10...14 spirit of Love. All party members in earshot gain 1 Energy every 3 seconds. For each party member affected, the spirit sacrifices 15...10...8% of its maximum Health. This spirit dies after 30 seconds. |
| Loved was Lovisa | Ritualist | Restoration Magic | Item Spell | 5 | 1 | 20 | For 3...35...40 seconds, you gain +1 Energy regeneration, but you can no longer block attacks. |
| Memory from a Past Life | Ritualist | Restoration Magic | Spell | 10 | 3/4 | 3 | Heal target ally for 25...133...140 Health, and you gain 3 Energy. This spell fails if you are not holding a Ritualist Spell Item. |
| Moonblade | Ritualist | Restoration Magic | Weapon Spell | 10 | 1/4 | 3 | For 3...17...20 seconds, target ally gains +3...17...20 Health with every successful attack. |
| Odyllic Cleansing | Ritualist | Restoration Magic | Spell | 5 | 1 | 5 | If you are in earshot of at least 5...1...1 spirits, target ally is cured of a hex. |
| Pearl Weapon | Ritualist | Restoration Magic | Weapon Spell | 5 | 1/4 | 10 | For 5 seconds, target ally deals holy damage with their attacks, and every time they take damage they are healed for 0...5...7 Health. |
| Relic Signet | Ritualist | Restoration Magic | Signet | | 1 | 10 | If you are in range of a spirit, target ally is healed for 12...60...70 Health. |
| Restorative Seyance | Ritualist | Restoration Magic | Spell | 10 | 1 | 8 | All spirits you control lose 5...30...35 Health. Heal all party members for the total amount of Health lost. |
| Signet of Inheritance | Ritualist | Restoration Magic | Signet | | 1 | 20 | You gain 0...1...2 Energy for every Restoration spell you have equipped. |
| Solitude | Ritualist | Restoration Magic | Binding Ritual | 5 | 1 | 20 | Create a level 1...11...14 spirit. All allies in spirit range with no other adjacent allies gain +0...2...2 Health regeneration. This spirit dies after 10...55...60 seconds. |
| Treasured Memory | Ritualist | Restoration Magic | Elite Spell | 5 | 3/4 | 3 | Target ally gains 1...5...7 Energy. If you are holding an item, you gain another 0...3...5 Energy. |
| Unequivocable was Julia | Ritualist | Restoration Magic | Item Spell | 5 | 1 | 12 | For 2...40...43 seconds, you hold Julia's ashes. They have no effect while held, but when dropped, you lose 0...1...2 hexes. |
| Wandering Light | Ritualist | Restoration Magic | Elite Spell | 15 | 1 | 15 | Heal target ally for 13...109...115 Health. After 3 seconds, the ally in earshot with the lowest current Health is healed for the same amount. Wandering Light repeats this 1...6...7 times. |
| Worthy Gaze | Ritualist | Restoration Magic | Spell | 10 | 1 | 3 | Heal target ally for 33...140...145 Health. This spell can only target allies under the effects of a Ritualist Weapon Spell. |
| Coldhearted was Adriana | Ritualist | Spawning Power | Elite Item Spell | 15 | 2 | 60 | For 3...65...68 seconds, you hold Adriana's ashes. Every time you deal elemental damage to a foe, all nearby foes take 5...55...60% of the damage dealt as cold damage. This effect only activates once per spell. |
| Master of Seances | Ritualist | Spawning Power | Enchantment Spell | 10 | 1 | 30 | For 15...50...55 seconds, every time you create a spirit, all of the other spirits you control are healed for 12...50...55 health. |
| Regal was Helba | Ritualist | Spawning Power | Elite Item Spell | 5 | 2 | 25 | For 8...45...51 seconds, you hold Helba's ashes. When you drop them, all adjacent dead party members are resurrected with 25% Health and 25% Energy. Then, all party members in earshot are healed for 40...100...120 Health. |
| Reverence | Ritualist | Spawning Power | Skill | 5 | | 60 | For 60 seconds, spirits you create have half as much health and have half the lifespan, but your Ritualist spells activate and recharge 0...8...10% faster. |
| Rift Between Realms | Ritualist | Spawning Power | Ward Spell | 5 | 1 | 20 | For 4...18...21 seconds, create a Rift Between Realms at your location. Every creature in the area, ally or foe, creates new creatures at +2 the usual attribute investment. |
| Shameless was Shaoku | Ritualist | Spawning Power | Item Spell | 5 | 1 | 30 | For 10...33...36 seconds, your Ritualist skills cost 50% less Energy, but you suffer -4 in all of your Ritualist attributes. |
| Spiritskin | Ritualist | Spawning Power | Elite Enchantment Spell | 5 | 1 | 20 | Destroy target spirit and enchant yourself with Spiritskin for 6...33...35 seconds. If the spirit was passive, you project its effect to the area around you as if you were that spirit. If it was a hostile spirit, your attacks have the same effect as the spirit. You pay any costs and penalities for activations the destroyed spirit would have. |
| Whimsy | Ritualist | Spawning Power | Artifact Signet | | 1 | 60 | Your currently equipped items are replaced by Whimsy, which takes the form of any random weapon, scaled to your Spawning attribute. You deal +0...5...6 damage with your attacks. This effect ends if you swap weapons. |