Custom Skill Designs for Guild Wars. Select a profession to see all of their new skills.
Icon | Name | Profession | Attribute | Type | Cost | Activation Time | Recharge | Description |
---|
| Apostolicity | Monk | Divine Favour | Enchantment Spell | 5 | 1 | 45 | For 0...26...30 seconds, your Monk spells cast on allies remove a condition. Each time a condition is removed in this way, you lose 2 Energy or Apostolicity ends. |
| Belief | Monk | Divine Favour | Enchantment Spell | 5 | 1/4 | 10 | For 20 seconds, your Divine Favour bonus is extended to all non-Monk spells you cast on allies. |
| Divine Perfection | Monk | Divine Favour | Enchantment Spell | 5 | 1/4 | 20 | You gain +0...1...2 to all your Monk attributes. This ends if your Health falls below 100%. |
| Dose of Divinity | Monk | Divine Favour | Enchantment Spell | 5 | 3/4 | 12 | Remove the most recently applied condition or hex from target ally. If a condition was removed, that ally is healed for 20...60...70 Health. If a hex was removed, that ally gains +1...8...10 armour for 6 seconds. |
| Dwayna's Edict | Monk | Divine Favour | Enchantment Spell | 5 | 1 | 50 | For 5...10...12 seconds, you gain +1 Energy regeneration. This enchantment renews itself every time you cast a spell on another ally, not including yourself. |
| Exculpatory Signet | Monk | Divine Favour | Signet | | 1 | 14 | Target ally is healed for 15...75...90 Health.This signet recharges twice as quickly if that ally was hexed. |
| Heavenstrike | Monk | Divine Favour | Elite Spell | 10 | 1 | 3 | Deal 12...60...68 holy damage to target foe. If that foe dies within 3 seconds, all party members are healed for 40...140...150 Health, lose a condition and a hex, and Heavenstrike is disabled for 12 seconds. |
| Incorruptibility | Monk | Divine Favour | Enchantment Spell | 10 | 1/4 | 45 | You lose all conditions and hexes. For 0...4...5 seconds, you are immune to conditions and hexes. |
| Miracle Worker | Monk | Divine Favour | Enchantment Spell | 5 | 1/4 | 5 | For 30 seconds, you move 10% faster and your touch-ranged Monk skills that target other allies, and not yourself, heal an extra +0...60...70 Health and remove a condition. |
| Order of the Adherents | Monk | Divine Favour | Elite Enchantment Spell | 5 | 1/4 | 20 | For 2...41...45 seconds, your Divine Favour bonus no longer heals other allies. Instead, you attack and gain adrenaline 25% faster. Also, your attacks deal holy damage, and have an additional 1...6...7% armour penetration for every Smiting Prayers skill you have equipped (Max: +20%). |
| Papalcy | Monk | Divine Favour | Skill | 5 | | 60 | For 60 seconds, shouts you use which affect allies heal them for 10...62...70% of your Divine Favour bonus. |
| Prescription | Monk | Divine Favour | Enchantment Spell | 5 | 1/4 | 35 | For 20 seconds, Monk spells you cast with a base Energy cost of 10 or more cost 0...1...2 less Energy. |
| Respect for the Dead | Monk | Divine Favour | Spell | 15 | 2 | 10 | Exploit all corpses in spirit range. All party members are healed for 1...18...22 Health for every corpse exploited in this way. (50% chance of failure with Divine Favour 4 or less) |
| Sanctum Shroud | Monk | Divine Favour | Elite Enchantment Spell | 15 | 2 | 30 | For 3...23...25 seconds, you cannot be targeted by hostile spells, but you also cannot block attacks. If you attack, deal damage to, or use a skill against a foe, Sanctum Shroud ends and you lose 25% of your maximum Health. This spell is easily interruptable. |
| Sequestrate | Monk | Divine Favour | Spell | 5 | 3/4 | 15 | Shadow Step to the nearest party member in earshot and heal yourself for 10...50...60 health. |
| Angelic Altruism | Monk | Healing Prayers | Enchantment Spell | 5 | 1/4 | 40 | For 8...20...22 seconds, you cannot cast spells which either have no target, target yourself, or target foes. You can only cast spells which directly target other allies. Healing Prayers spells cast in this way cost 2 less Energy. |
| Angel's Touch | Monk | Healing Prayers | Spell | 5 | 3/4 | 1 | Target other touched ally is healed for 40...120...127 Health. |
| Avenger's Prayer | Monk | Healing Prayers | Spell | 5 1 | 2 | | While you maintain this enchantment, every time target ally hits a foe, both they and all nearby allies are healed for 0...7...10 Health. |
| Call to a Higher Power | Monk | Healing Prayers | Enchantment Spell | 5 | 3/4 | 5 | For 30 seconds, the stacking limit of target ally's Health regeneration is increased by +0...6...7. |
| Concilliatory Prayer | Monk | Healing Prayers | Spell | 5 | 1 | 4 | Heal target other ally for 5...50...60 Health, and an additional 10...70...80 Health if that ally has less Health than you. |
| Exalted Orison | Monk | Healing Prayers | Spell | 5 | 1 | 4 | Heal target ally for 5...55...60 Health. The healing power of this spell is increased by 50...75...80% if Exalted Orison is the only Healing Prayers spell you have equipped. |
| Fleeting Spirit | Monk | Healing Prayers | Enchantment Spell | 5 | 1/4 | 4 | Enchant target ally for 2 seconds. After 2 seconds, that ally is healed for 5...85...100 Health. If that ally was moving when this enchantment ends, that ally is healed for 50% extra Health. |
| Forgive Fury | Monk | Healing Prayers | Spell | 5 | 1 | 5 | Heal target ally for 10...55...70 Health and an additional +1...15...20 Health for every attack skill that ally has equipped. |
| Forgive Sin | Monk | Healing Prayers | Spell | 5 | 1 | 5 | Heal target ally for 10...55...70 Health and an additional +1...15...20 Health for every hex spell that ally has equipped. |
| Glorify | Monk | Healing Prayers | Enchantment Spell | 5 | 1/4 | 8 | For 10 seconds, the next time you heal an ally with a Monk spell, all allies adjacent to the target are healed for 10...80...90% of the spell's healing effect. |
| Grace and Glory | Monk | Healing Prayers | Enchantment Spell | 5 | 1/4 | 12 | Enchant target ally with two enchantments, Grace and Glory, for 2...12...15 seconds. Grace causes that ally to gain +2 Health Regeneration, and Glory causes that ally to gain +5 Health every time they hit with an attack. |
| Great Gospel | Monk | Healing Prayers | Elite Enchantment Spell | 5 | 3/4 | 10 | For 10 seconds, all allies in earshot gain +3...5...6 Health regeneration and are healed for an additional 3...5...6 Health per second. |
| Ivory Shelter | Monk | Healing Prayers | Enchantment Spell | 5 | 1 | 20 | Enchant all allies in earshot with Ivory Shelter for 3...30...36 seconds. For every point of Health degeneration suffered by those allies, they gain one point of Health regeneration. (Maximum: 0...3...4 points). |
| Laying of Hands | Monk | Healing Prayers | Elite Spell | 5 | 3/4 | 4 | Heal target touched ally for 40...110...125 Health. If the target is not yourself, also remove a condition and a hex. The Divine Favour bonus from this spell is tripled. |
| Oversee the Herd | Monk | Healing Prayers | Enchantment Spell | 10 | 1/4 | 20 | Enchant yourself with Oversee the Herd. The next time the Health of any enchanted party member in earshot falls below 30%, this enchantment ends and that party member is healed for 15...90...110 Health. |
| Patient Apostle | Monk | Healing Prayers | Enchantment Spell | 5 | 1/4 | 10 | After 2 seconds, target ally loses a hex and gains 10...55...60 Health. |
| Patient Saint | Monk | Healing Prayers | Enchantment Spell | 5 | 1/4 | 4 | After 2 seconds, target ally loses a condition and gains 10...55...60 Health. |
| Prayer Wheel | Monk | Healing Prayers | Enchantment Spell | 10 | 1 | 7 | For 3 seconds, target ally is enchanted with Prayer Wheel. While enchanted, that ally and one other random ally in earshot are healed for 15...87...92 Health every second. |
| Precocious Spirit | Monk | Healing Prayers | Elite Enchantment Spell | 10 | 1/4 | 4 | Enchant target ally and all allies in the area with Precocious Spirit for 30 seconds. Those allies are healed for 5...17...20 Health every time they attack or use a skill. |
| Pure Euthymia | Monk | Healing Prayers | Spell | 10 | 3/4 | 6 | Heal target ally for 15...80...100 Health. Heal for an additional +10...40...50 if that ally has no hexes or conditions. |
| Tetragram Signet | Monk | Healing Prayers | Signet | | 1/4 | 10 | Target ally is healed for 4...12...14 Health for every spell they have equipped. |
| Trial of Faith | Monk | Healing Prayers | Enchantment Spell | 5 | 1 | 12 | For 10 seconds, this enchantment does nothing. When it ends, target ally is healed for 1...45...50% of the damage they took while under this enchantment. |
| Cleanse Blasphemy | Monk | No Attribute | Spell | 5 | 1 | 6 | Remove 2 Ritualist hexes from target ally. |
| Cleanse Carnage | Monk | No Attribute | Spell | 5 | 1 | 6 | Remove 2 Elementalist hexes from target ally. |
| Cleanse Deviance | Monk | No Attribute | Spell | 5 | 1 | 6 | Remove 2 Mesmer hexes from target ally. |
| Cleanse Malice | Monk | No Attribute | Spell | 5 | 1 | 6 | Remove 2 Necromancer hexes from target ally. |
| Presbyter's Edict | Monk | No Attribute | Enchantment Spell | 10 1 | 1/4 | 20 | Monk spells you cast on allies also heal all adjacent allies equal to your Divine Favour bonus. Extra allies healed this way cost you 1 extra Energy. |
| Sainthood | Monk | No Attribute | Skill | 5 | | 60 | For 60 seconds, Monk enchantments you cast last 20% longer, and their set duration cannot be decreased by any duration-shortening effects in play. This bonus does not stack with other effects, and your enchantments can still be removed prematurely. |
| Take Dwayna's Hand | Monk | No Attribute | Elite Spell | 5 | 3 | 10 | Resurrect target and all adjacent dead party members with full Health and Energy. If this spell is interrupted, it is disabled for an additional 30 seconds. |
| Aegis Against Ailments | Monk | Protection Prayers | Enchantment Spell | 5 | 1/4 | 8 | For 1...7...10 seconds, target ally is immune to poison, disease, and weakness. |
| Aegis Against Emasculation | Monk | Protection Prayers | Enchantment Spell | 5 | 1 | 20 | For 1...5...7 seconds, target ally is immune to blind and daze. |
| Ambrosia | Monk | Protection Prayers | Spell | 15 | 1 | 5 | Target ally and all adjacent allies lose a hex, a condition, and are healed for 10...45...50 Health. Ambrosia is disabled for 10...4...3 additional seconds for every condition and hex removed in this way. |
| Angel's Observatory | Monk | Protection Prayers | Elite Enchantment Spell | 5 | 1/4 | 12 | Enchant all allies in earshot with Angel's Observatory for 3 seconds. While enchanted, allies with less than 5...33...36% Health cannot be targeted by hostile spells. |
| Draw Hex | Monk | Protection Prayers | Spell | 5 | 1/4 | | Remove a hex from target other ally and apply it to yourself for its remaining duration. This spell takes 30...10...9 seconds to recharge. |
| Draw to the Light | Monk | Protection Prayers | Enchantment Spell | 5 | 1/4 | 30 | For 10 seconds, if target other ally would take fatal damage, that damage is prevented, that ally is healed for 15...90...100 Health and is shadow stepped to your location. |
| Exalted Breath | Monk | Protection Prayers | Spell | 15 | 1 | 5 | Heal all party members for 5...45...50 Health. If Exalted Breath is the only Protection Prayers spell you have equipped, remove a condition from all party members. |
| Gardenia's Gaze | Monk | Protection Prayers | Elite Enchantment Spell | 5 | 1/4 | 10 | For 20 seconds, damage target ally would take is reduced to zero. This enchantment ends after preventing 5...150...180 damage. |
| Gift of Knowledge | Monk | Protection Prayers | Elite Enchantment Spell | 5 1 | 1/4 | 5 | While you maintain this enchantment, your Protection Prayers spells cost 3 less energy, but the only spells you can cast are those which directly target other allies. |
| Godly Repulsion | Monk | Protection Prayers | Spell | 10 | 3/4 | 15 | Forcibly teleport up to 1...5...6 adjacent foes 75' away from you. Summoned creatures moved in this way are knocked down for 3 seconds. |
| Incessant Devotion | Monk | Protection Prayers | Enchantment Spell | 5 | 1 | 30 | For 30 seconds, the attribute power of Protection Prayers spells you cast on others is increased by 0...2...2, but you suffer from -20 armour and take 7 more damage from all non-holy sources. |
| Innoculate | Monk | Protection Prayers | Enchantment Spell | 5 | 1 | 12 | Remove a hex from target ally. For 1...9...10 seconds, that ally gains 5 damage reduction from any skills or effects which share the hex's profession. |
| Optometry Signet | Monk | Protection Prayers | Signet | | 1/4 | 1 | Target ally is cured of Blindness. This signet takes an additional 30...8...6 seconds to recharge. |
| Paraclete's Invitation | Monk | Protection Prayers | Enchantment Spell | 10 | 1/4 | 10 | For 3...5...7 seconds, target other ally cannot be damaged for more than 7% of their total Health. If this enchantment is not removed prematurely, that ally is healed for 20...85...100 Health once it ends. This enchantment cannot target already enchanted allies. |
| Recalled from Heaven | Monk | Protection Prayers | Spell | 10 | 5 | 5 | Resurrect target party member with 50% Health and 0% Energy and enchant them with Recalled from Heaven. For 10 seconds, that party member takes 1...22...25 less damage from all non-Holy sources, but double damage from all Holy sources. |
| Remedy Ward | Monk | Protection Prayers | Ward Spell | 10 | 1 | 15 | Create a ward at your location. For 8...13...15 seconds, conditions on allies within the ward end 20...50...55% faster. |
| Righteous Harmony | Monk | Protection Prayers | Elite Enchantment Spell | 25 | 2 | 12 | For 2...16...18 seconds, enchant all allies in earshot with Righteous Harmony. While enchanted, all non-holy damage dealt to those allies is capped at 10% of their maximum Health. |
| Sanctuary | Monk | Protection Prayers | Enchantment Spell | 5 | 1/4 | 12 | For 5 seconds, foes directly attacking target ally do so 10...25...33% more slowly. |
| Scholarly Guardian | Monk | Protection Prayers | Enchantment Spell | 5 | 1 | 8 | For 3...10...12 seconds, target ally has a 15% chance to block attacks. This increases to 66% if that ally has at least 1 other enchantment. |
| Shield of a Goddess | Monk | Protection Prayers | Enchantment Spell | 10 | 1 | 15 | Target ally takes 10...20...25% less damage from spells for 3...12...13 seconds. |
| Way of the Eightfold Path | Monk | Protection Prayers | Elite Enchantment Spell | 5 | 1/4 | 7 | Enchant target ally for 2...36...40 seconds. While enchanted, that ally gains +20...50...52% more benefit from healing, and enchantments on them last 5...15...20% longer. |
| Abeyance | Monk | Smiting Prayers | Spell | 5 | 1/4 | 15 | If target foe is casting a spell, that foe is interrupted and takes 5...80...85 holy damage. If a hex spell is interrupted in this way this skill recharges 50% faster. All of your non-Smiting Prayers skills are disabled for 10 seconds. |
| Absolution | Monk | Smiting Prayers | Elite Spell | 5 | 1 | 7 | Remove a condition and a hex from target ally. If a hex was removed, all nearby foes take 5....60...70 holy damage. If a condition was removed, all adjacent foes take 5...60...70 holy damage. All of your non-Smiting Prayers skills are disabled for 10 seconds. |
| Adjudicate | Monk | Smiting Prayers | Spell | 10 | 2 | 20 | Target foe takes 10...83...90 holy damage. If that foe was using a skill, they are knocked down. |
| Advisor's Intervention | Monk | Smiting Prayers | Enchantment Spell | 5 | 1/4 | 12 | For 6 seconds, the next time target ally would have taken damage, up to 1...55...62 damage is prevented and that ally gains 1...2...3 Energy. If the damage dealt would have been fatal, that ally is also healed for 5...50...58 Health. |
| Athenic Rebuff | Monk | Smiting Prayers | Elite Enchantment Spell | 25 | 1/4 | 5 | For 1...4...5 seconds, enchant all party members in earshot with Athenic Rebuff. The next hostile spell to be cast against each of them fails. |
| Bewrayment | Monk | Smiting Prayers | Spell | 15 | 2 | 20 | Target foe loses control of their 0...3...4 most recently summoned creatures. |
| Castigate Cruor | Monk | Smiting Prayers | Hex Spell | 5 | 1 | 5 | For 30 seconds, target foe's ability to steal life from attacks, spells, and other effects is reduced by 25...85...90%. |
| Censor Speech | Monk | Smiting Prayers | Hex Spell | 5 | 1 | 15 | Target foe cannot use Shouts, Chants, or Echoes for 3...16...18 seconds, and holy damage they take is increased by 1. |
| Ecclesiastical Revelation | Monk | Smiting Prayers | Stance | 10 | | 14 | You lose all non-Smiting Prayers enchantments you may be under. For 20 seconds, your Smiting Prayers spells activate and recharge 5…22…26% faster. All of your non-Smiting Prayers skills are disabled for 20 seconds. |
| Erase Evil | Monk | Smiting Prayers | Spell | 5 | 1 | 18 | Deal 5...50...60 holy damage to target foe. If that foe is either undead or controls a minion, this skill recharges 50% faster. |
| Exalted Smash | Monk | Smiting Prayers | Hammer Attack | 10 | | 5 | If this attack hits, target foe takes +8...39...44 holy damage. If Exalted Smash is your only attack skill, this attack deals double damage to summoned creatures and causes you to gain 2 Energy on striking. |
| Excommunication | Monk | Smiting Prayers | Enchantment Spell | 5 | 1 | 10 | Enchant all party members in earshot for 3...10...13 seconds. While enchanted, foes that successfully hit them lose all of their Necromancer enchantments. |
| Exile | Monk | Smiting Prayers | Spell | 5 | 1 | | Destroy target summoned creature. This spell will recharge in 60...18...15 seconds. |
| Exorcism | Monk | Smiting Prayers | Elite Hex Spell | 15 | 3/4 | 20 | Every second for 1...4...5 seconds, target foe and all foes in earshot lose the effects of all Shouts, Chants and Echoes. |
| Final Appeal | Monk | Smiting Prayers | Hex Spell | 10 | 1/4 | 20 | For 0...8...10 seconds, target foe deals half damage to you. Damage they deal to others is not affected. |
| Inquisitor's Fire | Monk | Smiting Prayers | Elite Enchantment Spell | 5 | 1/4 | 10 | For 60 seconds, whenever you use a skill that targets an ally, all foes adjacent to that ally are struck for 5...29...35 holy damage and are set on fire for 3 seconds. |
| Intercession | Monk | Smiting Prayers | Elite Enchantment Spell | 5 | 1/4 | 7 | For 6 seconds, every time target other ally would take damage, 75% of that damage is redirected to you instead as holy damage, and you gain Health equal to your Divine Favour bonus. All of your non-Smiting Prayers skills are disabled for 10 seconds. |
| Light of Day | Monk | Smiting Prayers | Spell | 10 | 1 | 10 | Target foe and all of that foe's party members take 1...18...22 holy damage. |
| Overrule | Monk | Smiting Prayers | Spell | 10 | 1 | 20 | Target foe takes 3...55...62 holy damage. If that foe was using a skill, that foe and all adjacent foes are interrupted and take an additional 3...35...40 holy damage. |
| Prohibit Wickedness | Monk | Smiting Prayers | Hex Spell | 10 | 1 | 10 | For 3...25...28 seconds, target foe cannot activate any skills with a Health sacrifice cost. If any existing effect would cause that foe to sacrifice Health, no Health is sacrificed and instead, that foe loses all Necromancer enchantments. |
| Prophesized Return | Monk | Smiting Prayers | Spell | 15 | 4 | 10 | Resurrect target touched party member with 10% Health and 10% Energy. All adjacent foes are struck for 18...80...85 holy damage and are knocked down. |
| Proscribe | Monk | Smiting Prayers | Hex Spell | 10 | 1 1/2 | 20 | For 2...9...10 seconds, any allies currently under the effects of a Monk enchantment attack target foe 15% faster. |
| Quash | Monk | Smiting Prayers | Hex Spell | 5 | 1/4 | | For 3 seconds, target foe deals 75% less damage with any non-holy damage type. This spell will recharge in 72...20...17 seconds. |
| Rule of Law | Monk | Smiting Prayers | Enchantment Spell | 5 | 1 | 20 | For 8 seconds, you gain +1...3...4 damage reduction for every Monk Enchantment on you. Rule of Law renews itself every time you hit or use a skill against a foe. |
| Seal Evil | Monk | Smiting Prayers | Elite Hex Spell | 5 | 1/4 | 18 | For 3...9...11 seconds, chaos, dark, shadow, and typeless damage, direct Health loss and life stealing caused by target foe is 15...77...81% less effective. |
| Spellgavel | Monk | Smiting Prayers | Enchantment Spell | 5 | 1/4 | 20 | For 30 seconds, whilst wielding a hammer, Smiting Prayers spells you cast against foes deal 5...12...14 holy damage to all foes in earshot of the target. Spellgavel ends if you cast a spell that doesn't target a foe. |
| Stalked by Vengeance | Monk | Smiting Prayers | Elite Hex Spell | 5 | 1 | 20 | For 10 seconds, every time target foe deals non-holy damage, that foe takes 5…105…125% of the damage as holy damage. This effect cannot activate more than twice per second. |
| Strength of Reason | Monk | Smiting Prayers | Enchantment Spell | 5 | 1 | 1 | For 5...18...21 seconds, target ally's attacks deal holy damage. Damage they deal in this way is increased by 3 and their attacks deal double damage to spirits. All of your non-Smiting Prayers skills are disabled for 10 seconds. |
| Suppress | Monk | Smiting Prayers | Hex Spell | 15 | 1 | 20 | For 10 seconds, target foe takes 2...9...11 holy damage per second. Skills and attacks used, or effects created by the hexed foe, cannot cause interruption. |
| Thought Suppressant | Monk | Smiting Prayers | Hex Spell | 10 | 2 | 10 | For 30 seconds, every time target foe casts a non-monk hex spell, that foe takes 10...70...75 holy damage. |
| Ward Against the Other Side | Monk | Smiting Prayers | Ward Spell | 5 | 1 | 30 | Create a ward at your location. For 5...21...23 seconds, allies within the ward have a 50% chance to block attacks from summoned creatures. |
| Ward Against Undead | Monk | Smiting Prayers | Ward Spell | 15 | 2 | 30 | Create a ward at your location. For 5...22...25 seconds, enemies which are either undead or have any Death Magic skills equipped take 5...15...20 holy damage per second while in range. |
| Ward of Reckoning | Monk | Smiting Prayers | Elite Ward Spell | 10 | 1 | 30 | Create a Ward at your location. For 20 seconds, allies within the ward move and attack 5...30...33% faster. |